It's all a game : the history of board games from Monopoly to Settlers of Catan
Item details
- ISBN: 9781250082725
- ISBN: 1250082722
- ISBN: 9781250082732
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Physical Description:
print
viii, 292 pages ; 24 cm - Edition: First edition.
- Publisher: New York : Thomas Dunne Books, 2017.
Contents / Notes
Bibliography, etc. Note: | Includes bibliographical references and index. |
Formatted Contents Note: | Introduction: The birth of a new gaming era -- Tomb raiders and the lost games of the ancients: what board games reveal about our ancestors -- Chess: the "mad queen's game": how the chessboard came to embody centuries of world history -- Backgammon: the favored game of international pace-setters and ancient emperors: how backgammon became the most glamorous game of the 1970s -- The game of Life: a journey to the uniquely American day of reckoning: what the Game of Life tells us about the development of U.S. society -- The forgotten message of Monopoly: how Monopoly went from anti-landlord tirade to celebration of cutthroat capitalism -- From Kriegsspiel to Risk: blood-soaked and world-shaping play: how board game prepared the world for war -- I Spy: how chess and Monopoly became tools of espionage and propaganda -- Clue's billion-dollar crime spree: how Clue's very British murders created a world of armchair sleuths -- Scrabble: words without meaning: why words are meaningless to the best Scrabble players -- Plastic Fantastic, Mouse Trap, Operation, and the Willy Wonka of toys: how Mouse Trap and Operation took board games into the plastic age -- Sex in a box: what board games from Twister to Monogamy tell us about sexual attitudes -- Mind games: exploring brains with board games: what board games reveal about our minds -- Rise of the machines: games that train synthetic brains: how board games have powered the development of artificial intelligence -- Trivial Pursuit: adults at play: how Trivial Pursuit broke games out of the toy box -- Pandemics and terror: dissecting geopolitics on cardboard: what board games teach us about disease, geopolitics, and the War on Terror -- Made in Germany: Catan and the creation of modern board games: how Germany revitalized board gaming for the twenty-first century. |
Study Program Information Note: | Accelerated Reader AR MG+ 8.8 16 190555. |
Find similar items by subject
Subject: | Board games History Board games Social aspects HISTORY Social History Brettspiel Gesellschaftsspiel Board games History Social history Board games |
Genre: | History. |
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